This metal sculpt was a limited edition given out at a Games Day – the base says 1991. Apparently it was a Jes Goodwin sculpt.

So many skulls! All over the cloak too:

I think he nicked the sword/scabbard from the original Terminator sergeant.
This one is an oldie – a plastic Space Crusade dreadnought from long ago!
Check out that face! The sides:
Unpainted yet – obviously – that’ll come later!
Today it was a Raven Guard Successor chapter vs. the Angels of Annihilation (Imperial Fists successor).
500pt game which was largely decided before the second turn of the first round. A RG smash captain and Bladeguard Veteran squad were Master of Ambushed up the board and successfully charged an Outrider squad, between the two of them taking it out and consolidating into a squad of heavy intercessors, who were forced to fall back rather than shoot in their first turn.
I think we are finding that 500pt games are sometimes easily decided like this – the Outrider squad was 30% of the total army points, and that’s a blow that would be hard to recover from (at least at our skill level…). As fun as it is to MoA a close combat squad up the board it would be a more fun game at a higher points figure, I suspect.
We’ll try 1000 pts for next time and see if we can fit it in a reasonable timeframe. Despite the game being over relatively quickly it still took 2hrs to set up, play and pack away. It would have been quicker had it not been months since we last played…
RG successor won, as you may have gathered. Terrain takeaway: Need more ruins!
I’m painting up some Raven Guard Primaris Intercessors squads where the sergeants have thunder hammers, and here’s the recipe I’m using to get the following look:
The hammer started off being undercoated in Mecha Black and a base coat of Hashut Copper was applied. A wash of Canoptek Armourshade was next and once that dried a heavy drybrush of Ironbreaker followed. The contact face of the hammer then received some White Scar and a drybrush of Praxeti White was applied, brushing from the face back so that it faded the further it went.
Calth Blue Clear was applied to the sides of the hammer. It dries a little more slowly than the Citadel washes so it’s a little easier to move it around to create a light to dark transition without having to get it right first time around.
Talassar Blue was applied closer to the face of the hammer to help with the transition, then Drakenhof Nightshade was carefully painted onto the face in the recesses and further back on the hammer where there were still lighter spots visible in recesses.
A little more drybrushing with Praxeti White and then some careful edge highlighting with White Scar got it to the point you see above.