This chap has 1988 on the base and is shown with part number 070106/17 in the 1991 catalogues. He’s listed as one of those sculpted by Aly Morrison and Mark Copplestone.
He seems to be named after Stafford Repp, who played Chief O’Hara in the 1960s Batman TV series.
You can see him in WD99:
My paintjob:
Undercoat: Vallejo Mecha Black
Blue and Guilloche: Scale75 Art Cobalt Blue, highlighted with Kimera The White, shaded with Carbon Black
Base: Scale75 Red Ochre, drybrushed with a mix of Red Ochre and Honey Moon Yellow, further drybrush with a little bit of The White mixed in
Meltagun: Black Metal, then Thrash Metal, then Speed Metal, then White Alchemy. Shading with Carbon Black. Heat bloom Kimera Warm Yellow, then Orange, then Toluidine Red, then Phthalo Blue Red Shade, then Violet, then Carbon Black
Eyes: Scale75 Art Spring Green, shaded with Carbon Black, highlighted with Cold Yellow and The White.
Red: The Red, then Scale75 Red Ink SART-74, then Black Ink SART-79 in the recesses, then Cold Yellow for the highlights. Some Carbon Black + The Red for shadows.
Yellow warning sign: The White, then Cold Yellow, with Carbon Black for the exclamation point.
Black: Carbon Black, highlighted with The White
The one new thing I tried this time around was doing the heat bloom on the meltagun with a brush rather than airbrush. I didn’t much care for the recessed eye lenses – they were difficult to paint and also to get light to for the photo!
This guy was part number 070145/10 and was part of the three Officers set 070145/3 in Rogue Trader days. He’s a Mark Copplestone sculpt and appears in the 1989 catalogues.
Unfortunately he became detached from his tab at some point. No date on the back of the tab. I had a go at a darker skin tone this time, working with Kimera’s Oxide Brown Dark which is PBr11 – an earth orange pigment – mixing in some Ultramarine which complements it very well – to get variation in tone and pull it down to a darker tone without needing to mix in Carbon Black for the most part – just a little around the eye socket and under the chin. For the skin highlights I initially tried mixing in The White but it turned out a lot more grey and desaturated than I wanted, so I mixed in a little bit of The Red in to bring some colour back in, which improved things. I also mixed in some The Red with the base skin colour for around the eyes, nose and mouth.
Undercoat: Vallejo Mecha Black
Blue: Scale75 Art Cobalt
Skin: Kimera Oxide Brown Dark, shaded with Ultramarine Blue, highlighted with The White semi-unsuccessfully. Further shading with Carbon Black. I mixed in The Red around the lips/nose/eyes.
Eyes: Mars Orange, Carbon Black for the pupil. The White mixed with Carbon Black for the eye and the attempt at an amber eye colour was Mars Orange.
Base: Kimera Red Oxide, drybrushed with Yellow Oxide then white, then Natural Soil from Soilworks for the pigment.
Green: Scale75 Art Spring Green, highlighted with Cold Yellow from Kimera, further highlight of The White. Carbon Black as the shade.
NMM Gold: Kimera Oxide Brown Dark, highlighted with Cold Yellow, further highlight of The White, slight glaze of Warm Yellow
Red: The Red, shaded with Carbon Black, highlighted with Cold Yellow, further highlight of The White
Bone: Honey Moon Yellow, tinted with The White, shaded with Oxide Brown Dark
Sword: Mars Orange and Scale75 Orange mixed together as the base, glazed up with just Orange and then Diarylide Yellow, then Cold Yellow, with edges of Orange + Oxide Brown Dark then just Oxide Brown Dark.
NMM Silver: Kimera Carbon Black, Scale75 Cobalt and Kimera The White.
This chap went by part number 022220 in the 1989 catalogue, and in the 1991 catalogue he’s shown as Tube Head 070354/5. The latter credits his design to Michael Perry.
Paints used:
Undercoat: Vallejo Mecha Black
Green: Oxide Green, blended up with Cold Yellow. Shaded with a mix of Phthalo Green and Diryalide Yellow.
Pink: Kimera’s The Red mixed with The White. Shaded with Scale75 Crimson Ink
This is Jes Goodwin’s 1990 sculpt of a World Eater, which really set the mold for the aesthetic from then on. The earlier guys were much more… organic looking, and the Dave Andrews sculpts in the 1992 catalogue are more reminiscent of the earlier Rogue Trader sculpts than what came later. Part number 070378/4.
He appears in White Dwarf 135 as “World Eater Space Marine of Khorne with Chainsword and Boltgun”:
Colours used:
Undercoat: Vallejo Mecha Black
Black: Kimera Phthalo Green mixed with The Red.
Red: Scale75 Burgundy Wine Red, then Primary Red/Crimson/Intense Yellow. Then shading with Sap Green and Kimera Ultramarine Blue, then tinted with Scalecolor Artist Red Ink and Yellow Ink diluted with Vallejo Airbrush Flow Improver.
Gold: Burnt Sienna Umber, Yellow Oxide and Intense Yellow, with a little bit of Pro Acryl Titanium White. Then I got the Kimera base set and tried mixing up a chromatic black out of The Red and Phthalo Green, a brown out of Phthalo Green and Red Oxide and then stippling a little Warm Yellow with edge highlighting of Cold Yellow and The White. Corrosion is Phthalo Green and then some Oxide Green + The White. Couldn’t nail the NMM, so I went back to Necro Gold + Elven Gold + Citrine Alchemy with Bold Titanium White highlights, washed with Scale Artist Chestnut Ink. Shaded with Kimera Phthalo Green.
Green: Kimera Cold Yellow (PY151 Benzimidazolone Yellow) mixed with Phthalo Blue Green Shade (Cu-Phthalo Blue).
Leather: Kimera The White, with Oxide Brown Light over that, shaded with Royal Brown, highlighted with a mix of Royal Brown and The White.
Silver: Black Metal, shaded with thinned Royal Brown, spots of rust with Mars Orange, highlights with Speed Metal.
Pigments: Vallejo Light Sienna and Titanium for the skulls. Rim in Vallejo Black Grey.
Blue: Scale75 Art Cobalt Blue, highlighted with that mixed with Pro Acryl Titanium White
NMM gold: Vanilla White as a base, then Primary Yellow washed over the top, then a shade of Burnt Sienna Umber, then an overall wash of Intense Yellow, then a further recess shade of Art Black, then working the midtones with Burnt Sienna mixed with Intense Yellow, then Titanium White in the highlights, then a wash of Titanium Grey to knock back the brightness a bit then Titanium White to bring just the edges back up. Phew. First time doing NMM gold. Went back over with some Permanent Orange mixed with Intense Yellow to warm it up a little more.
Base: Martian Ironearth, PVA glue and Noch grey ballast, a Noch Profi rock and a skull from the Citadel set.