Category: Kickstarter

  • FDM 3D Printing Wargaming Terrain Slicer Settings

    These are the settings I use for printing the wargaming terrain we sell. These work on our Prusa Mk3S printers and may require tweaking when applied to other printers – take them as a starting point.

    I find that 0.2mm layer height works as a good compromise between speed and quality, where if you want something of higher quality I find that the 0.08mm settings work well and we used those when printing the example pieces for our Stone Town Kickstarter.

    Via PrusaSlicer these are our preferred settings at 0.2mm layer height with a 0.4mm nozzle:

    Vertical Shells: 3

    Horizontal Layers, Top: 8

    Horizontal Layers, Bottom: 4

    Seam Position: Nearest

    Infill: 12%, Adaptive Cubic

    Perimeters: 55mm/s

    Small Perimeters: 20mm/s

    External Perimeters: 55mm/s

    Infill: 85mm/s

    Solid Infill: 85mm/s

    Top Solid Infill: 35mm/s

    Bridges: 55mm/s

    Gap Fill: 35mm/s

    Travel: 120mm/s

    At higher quality I change these – 0.08mm layer height:

    Layer Height: 0.08mm

    Vertical Shells: 3mm

    Horizontal Layers: 12 top, 4 bottom

    Perimeters: 40mm/s

    Small Perimeters: 15mm/s

    External Perimeters: 35mm/s

    Infill: 85mm/s

    Solid Infill: 85mm/s

    Top Solid Infill: 35mm/s

    Bridges: 65mm/s

    Gap Fill: 35mm/s

    Travel: 120mm/s

  • Stone Town Kickstarter Suggested Printing Settings

    This relates to our Kickstarter, and covers both PrusaSlicer and Cura approaches to printing the objects without supports.

    I’d strongly suggest using PrusaSlicer (which works with machines other than Prusas, including Enders) given the added convenience of the ability to choose the bridging angle as you’ll see below.

    By default, most slicers seem to use 45 degree bridging angles, which produces bridges like this (light blue):

    This will produce a droopy print in the rectangular cutouts. By changing the Bridging Angle under Infill in PrusSlicer to 0 degrees:

    That gives us overhangs like this:

    The overhang is quite short and has been managed without supports on all the printers we have tested.

    Cura lacks any ability to manually alter the bridging angle as far as I can tell, but you can get around that by rotating the object itself 45 degrees. By default the overhangs look like this:

    Rotated 45 degrees gives this:

    This will cover both the recesses for the floor tabs and things like the window base in the building.

  • Stone Town Kickstarter Painting Update 5

    The same colour palette as last time – this time I finished off the broken level and added it to the intact one:

    You can see the colours used here.

  • Stone Town Kickstarter Painting Update #4

    This one was super quick:

    Stone:

    Undercoat: Vallejo Mecha Black

    Base Coat: Citadel Morghast Bone

    Pigment: Scale75 Soilworks Dark Earth SPG-10

    That’s it. It’s a very speedy way of getting something tabletop ready in short order.

    The door was painted with the same colours as the gangway. Speaking of the gangway:

  • Stone Town Kickstarter: Painting the ruined level and accessories

    Managed to get a couple of things painted today from the stone town Kickstarter – the undamaged flooring, the ruined level, the table and the wardrobe. It proved a lot easier to show what the accessories looked like on the damaged level than the solid one, so let’s just pretend someone put them there after the building was damaged!

    Colours used:

    Undercoat: Vallejo Mecha Black

    Base coat: Citadel Morghast Bone

    Recess pigment: Soilworks Dark Earth

    Other pigments: 50:50 Soilworks Dark Earth and Vallejo Yellow Ochre

    Wood base: Mournfang Brown

    Lines in wood: Death Guard Green, XV-88 or Averland Sunset

    Wood contrast: Nazdreg Yellow, Guilliman Flesh, Wyldwood or Aggaros Dunes

    Metal handle on wardrobe: Leadbelcher

    You can find more out about the Kickstarter here.

  • Stone Town Kickstarter: Painting the gangway

    If you have been following along you’ll know we have an active Kickstarter for some cut stone terrain. The gangway is part of that set and is designed to go between two of the buildings – here’s my take on painting it:

    Paints used:

    Undercoat: Vallejo Mecha Black

    Base coat for stone ends: Morghast Bone

    Base coat for wood: Mournfang Brown

    Lines in wood: Hobgrot hide or Averland Sunset

    Wood contrasts, randomly: Snakebite Leather, Wyldwood, Gore-Grunta Fur, Nazdreg Yellow

    Bolts: Scale75 Heavy Metal

    Bolt corrosion: Vallejo Rust Texture

    Central, worn pigment: Scale75 Dark Earth

    Outer pigments: 50:50 Vallejo Dark Yellow Ochre and Scale75 Reddish Brown

  • Stone Town Kickstarter: Painting the well

    Today I’m looking at the well which is part of our January Kickstarter.

    Assembled it looks like this – I painted it in pieces, however:

    The paint recipe I used was this – all with a brush, no airbrush used this time around:

    Undercoat: Vallejo Mecha Black

    Well base coat: Zandri Dust

    Well recesses: Aggaros Dunes

    Well highlights (left and bottom of each brick): Instant Phoenix Egg 50:50 with Instant Medium

    Well highlights in lower left corner only: Flayed One Flesh 50:50 with Vallejo Matt Medium

    Well highlights on edge of topmost bricks: Flayed One Flesh

    Well brick center: Sponged on XV-88

    Well upper pigment: Vallejo Dark Yellow Ochre

    Well lower pigment: Vallejo Dark Yellow Ochre 50:50 with Scale75 Reddish Brown

    Water stain across back of well: Vallejo Slimy Grime with Vallejo Petrol Stains in recesses

    Wood base coat: Mournfang Brown

    Lines in wood: Averland Sunset or Steel Legion Drab

    Wash for wood, at random: Gore-Grunta Fur, Guilliman Flesh, Snakebite Leather or Wyldwood

    Pigments for wood: Well lower pigment: Vallejo Dark Yellow Ochre 50:50 with Scale75 Reddish Brown, mostly rubbed off high points

    Check out the Kickstarter here: https://www.kickstarter.com/projects/angrygriffin/3d-printable-stls-stone-town-terrain-pay-what-you-want

  • Finalising our first Kickstarter

    After many hundreds of hours of test printing and playtesting we have finally got to the point of taking proper photos of our first Kickstarter products.

    Not long now! Stay tuned for a link…